Cyberpunk 2077 will only support real time ray tracing, at least for the time being, on NVIDIA RTX GPUs. HotHardware spoke with developer CD Projekt Red over Twitter regarding ray tracing on AMD’s latest Radeon 6000 series:

With how recent the latest AMD GPUs are, it makes sense. As HotHardware points out, even though Cyberpunk 2077 utilizes the DirectX Ray Tracing API, the developer has only designed the game to support ray tracing with NVIDIA GPUs. The delay to December 10 may include ray tracing support for the new AMD cards.

It’s worth noting that the game will launch simultaneously on multiple platforms, which means ray tracing will be supported on consoles. The Xbox Series X/S and Playstation 5 are built on AMD’s RDNA2 hardware. So it’s very likely that if you’re playing on a new Radeon RX 6800 XT and have your pre-order in, you’ll have ray tracing on release.

Ray tracing may not be optimized however, so CD Projekt Red may disable it until it can be handled properly. We’ll have to wait and see on December 10.